![]() The player can replay previously completed stages to achieve better grades before proceeding to the fifth stage (after that point, the player must play through the remaining set of stages continuously). ![]() A high hit-ratio, along with the minimization of lives lost and continues used, is essential to receive the better endings, and consequently unlock the additional extra features. Every unique target in each stage, whether it be an actual enemy or an object in the area, that is destroyed increases this ratio. The game introduces a 'hit rate' system which gauges the number of enemies destroyed as a form of performance metric. However, the ending received now depends on player performance, rather than the path taken during the course of a game. Like Contra: Hard Corps, Shattered Soldier has multiple endings.
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